AI Insights · Timothy · October 2024
Top 5 Season Pass Games Performance in France: Q3 2024
Explore the Q3 2024 performance of top season pass games in France, with insights into downloads, revenue, and active user trends on a unified platform.
The third quarter of 2024 saw notable shifts in the performance of top season pass games in France, as tracked by Sensor Tower. Here's a closer look at the trends in downloads, revenue, and weekly active users for the most popular titles.
Brawl Stars from Supercell showed varied metrics throughout the quarter. Revenue fluctuated, peaking at around $1.2M in the first and last weeks of September. Downloads began the quarter strong at over 100K, with a notable dip mid-quarter before stabilizing around 70K by the end of September. Weekly active users started at approximately 3.3M and experienced a slight decline, ending the quarter with about 3.1M users.
Royal Match by Dream Games maintained a consistent revenue stream, with peaks reaching $667K in mid-August. Downloads increased steadily from 31K to a peak of 74K in late August, followed by a gradual decline to around 43K by the end of the quarter. Weekly active users saw a slight rise, peaking at over 1M in early September, before ending the quarter at approximately 930K.
Candy Crush Saga from King experienced a stable revenue trend, with figures hovering around $400K to $500K throughout the quarter. Downloads remained relatively stable, fluctuating between 21K and 27K. Weekly active users peaked at over 421K in mid-August, with a slight decline to around 389K by the end of the quarter.
Whiteout Survival by Century Games Pte. Ltd. saw a revenue increase, reaching up to $370K in early September. Downloads showed an upward trend, beginning at 26K and peaking at 74K in early September. Weekly active users followed a similar trend, growing from 179K to a peak of 263K in early September before slightly declining to 259K by the end of the quarter.
Gardenscapes from Playrix maintained a steady revenue flow, with a notable peak of $301K in late September. Downloads increased gradually from 16K to a peak of 28K in late August, with a slight decline towards the quarter's end. Weekly active users showed a slight decrease, starting at 219K and ending at approximately 198K.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the mobile gaming market in France. For more detailed analytics, visit Sensor Tower's platform.